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Vex Robotics Bridge Battle Competition
The game "Bridge Battle" was first played at the Asian Robotics League (ARL) Championship held October 18-19 in Seoul, Korea at the COEX Convention and Exhibition Center. "Bridge Battle", a unique game based on the popular VEX Robotics Design System, was created at the request of ARL organizers for their inaugural competition that featured more than 400 students representing 100 high school teams from six countries including China, Hong Kong, Singapore, Taiwan, Japan and Korea.
This challenging team-based game puts students' engineering and technology skills to the test as they aim to build the most innovative robots possible and work together to obtain the most points possible. We are happy to allow any organization with the time, energy and resources to organize a robotics event of any scale to use the Bridge Battle game free of charge.


Vex Bridge Battle Game Animation



Vex Robotics - Bridge Battle Playing Field


Vex Robotics - Bridge Battle Game

Bridge Battle is played on a 12'x12' square field configured as seen above. Two alliances - one "red" and one "blue" - composed of two teams each, compete in a match. Matches consist of a twenty-second autonomous period followed by two minutes of driver-controlled play.

The object of the game is to attain a higher score than your opponent alliance by placing tennis balls and bonus balls into goals. In addition, an alliance can earn additional points by "parking" robots on either of the two platforms.

A bonus is awarded to the alliance that has the most total points at the end of the Autonomous Period.

Vex Robotics - Bridge Battle Details

There are a total of seventy-seven (77) tennis balls available as scoring objects in Bridge Battle. Sixty-one (61) of these tennis balls will be found on the field, while eight (8) will be available to each alliance prior to the match. Three (3) of the sixty-one tennis balls on the field are bonus balls.

Each robot (no larger than 18"x18"x18" to start) begins a match touching one of the colored alliance station tiles for their alliance. There are two rectangular bin shaped goals designated for each alliance, at a height of 14.5" off the ground. These four goals effectively divide the field into two halves, with less than 12" of clearance for robots to pass underneath. Alliances can earn additional points at the conclusion of a match by having one or two of their robots "parked" on either of the 3/4" high, 15" square scoring platforms located on the far side of the field.

Vex Robotics - Bridge Battle Scoring

Bridge Battle Action Bridge Battle Points
Autonomous Period Bonus 5 points
Tennis Ball in Goal 1 point
Bonus Ball in Goal 5 points
Robot Parked on Platform 5 points

Vex Robotics - Bridge Battle Documents


Vex Robotics - Bridge Battle Field Pictures